#pragma once

#include "cObject.h"
#include "cModelMgr.h"

class cEnemyBulletMgr;

class cEnemyBullet
{
public:
	cEnemyBullet(void);
	~cEnemyBullet(void);

	void createModel( const std::string& model_name );
	void upDate( cObject* Obj );
	void patternSet( cObject* Obj );

private:
	cObject*	 mp_Object;
	friend			cEnemyBulletMgr;
};
